This attack has almost no damage.
Tanker needs to dodge as much as possible
If tanker is pushed away,
Boss might does “ Verno lost his enemy and is very mad “ attack ( buff stack )
CIRCLE / DONUTS POOL
CIRCLE
Sometimes Boss does circle or douts attack.
This is nothing special, just need to dodge or avoid.
DONUTS
Tree type monster - fixed position
Buff Stacking
Laser
Poison Fog
Filthy Water Floor
MAD TREE
VERNO
*Verno gets Strong Buff if there is no one in front of him*
Tanker needs to stay in front / keep aggro
* WARNING * NINJA - one thousand cut - when you use this skill, you go inside tree
BUFF STACKING FOR VERNO
“ Verno is super mad losing his enemy !”
Strong Buff for Verno ( up to 3 times )
If he loses player who has aggro in front , he gets buff.
( Even if someone / tanker is in front, if somone behind gets aggro, boss gets buff )
Tanker must stay in front of Boss ( close to Boss ) and keep aggro.
*Even if tanker is in front , if he is too far from boss, boss gets buff
If no one gets back in front soon, this mechanic keeps being active and stack up many buffs
VERNO BUFF
COUNTLESS BUFF WILL STACK UP
IF this buff stacked up,
next " Wise Armor " buff will happen
WARNING
1. First you get this Warning Buff.
10 sec
Verno buff start with warning buff, then next buff will start happening one after another.
Most powerful buff we want to avoid is " Reflecting Damage " Buff.
Reflecting Buff is believed to happen if "Verno gets mad " 3 times . ( 3/3 )
Use Priest's Plague of Exhaustion as much as possible
2. If Warning buff stacked up, this defence buff happens.
Increase defense by 20 %
WISE ARMOR
20 sec
3. If " Wise Armor " buff stacked up 3 time, this buff happenes.
Increase power by 20% , defence by 20 %
BURNING ANGER
4 Mins
Reflect damage ( Verno gets ) to the attacker
Reflecting
4. If the message of " Verno is mad " becomes ( 3/3 ), this buff happens ( ? )
* There might be more buff for Verno *
RED STRAIGHT LASER
“ I will defeat all of you together”
Verno creates green paddle at 2 area of 12 pizza
Then Red laser shows up at right and left side .
Laser turns in clockwise or anti clockwise by 180 degree, 1 to 3 times.
90,70,50,30,10%
No safe zone exists. Dodge or use evade skills.
Priest's Kaia's Shield works well in NM.
This is not one shot depends on your gears in Normal Mode.
However 99% one shot in Hard Mode, whatever you wear unless you dodge.
NORMAL MODE / HARD MODE
90, 70, 50, 30 % - 1 time
10% - 2 times
NORMAL MODE
Clockwise
90,70 % - 2 times
50, 30 ,10% - 3 times
HARD MODE
Clockwise or Anitclockwise
If you are class dodges forward, face to the direction laser is coming.
If you are class dodges backward, turn your back to laser.
EVADE / DODGE
FORWARD DODGE
BACKWARD DODGE
RING FLOOR LASER
“ Pop!! ” or " Pop !!!! "
After 40-30 %
Ring Laser comes from center or outer.
You can know which they come from by numbers of "!" message has.
" Pop !!" with 2 ! , Laser comes from center.
" Pop !!!!" with 4 ! , Laser comes from outer. ( HM ONLY )
In Normal Mode - always comes from center
In Hard Mode - outer or inner is random
" POP !! "
From CENTER
" POP !!!! "
From OUTER
HOW TO EVADE
You have to dodge in opposite direction
You can not use your dodge skill in same direction as laser
- Face lase or not depends on class ( iframe skill ) -
* Personally I feel forward dodge type class is easier to evade this laser *
If you are this class, it is lucky ! Just face the direction of laser comes, and dodge!
Forward Dodge Type Class
Ninja, Slayer, Gunner, mystic, Sorcerer , Brawler, Warrior
You have to face opposite direction from the laser and dodge!
Means you have to change camera direction . ( Can not see laser is coming )
( Normal mode - all lasers come from center, so you have to turn your camera ever time )
Backward Dodge Type Class
Priest, Lancer , Archer etc
If you feel hard to dodge , dodging diagonally is maybe good way.
In this way you can see that laser is coming in your screen,
so you feel it is easier to decide the timing to dodge.
( Unless if you face side completely, dodge skill works )
Dodging diagonally also works
Boss summons small “Moving Dead Body” monsters !
They show up and goes to boss or just walks around everywhere
Even if you are away from this dead body monster ( his ring ),
he targets a player randomly, and casts this debuff.
Healers need to cleanse them fast, if someone gets this debuff.
If not , debuffed player tends to fail to dodge red laser,
or goes into green paddle by mistake!
REVERSE
You are mentally confused.
Your direction keys work in opposite way.
30 sec
( Can be cleansed )
This monster gives you Reverse Direction DEBUFF
MOVING DEAD BODY
“ Wake up my seeds !”
POISON GREEN FOG
Boss splashes green fog on 4 pizza shaped floor.
Numbers of lines are always 4 and cross shaped but place is random.
Warning sign is different in NM and HM.
Boss splashes green fog on 4 pizza shaped floor.
Numbers of lines are always 4 and cross shaped , place is random.
WARING SINGS IN NM AND HM
Warning sign ( orange sign ) shows up as always for Normal Mode with arrows,
However orange sign does not show up in Hard Mode.
Instead HM has flash light as warning.
NORMAL MODE
Orange guide and animated arrows
HARD MODE
Green light flahes at the bottom of Boss
PUSHING AWAY WAVE
“ Disappear !”
Boss pushes players away very far
DEBUFF GREEN FLOOR
“ I won’t let you clear so easily !”
Boss creates Debuff / damage floor.
Floor is divided into 12 pieces ( like pizza )
6 pizza cuts will be debuff green water always. ( Pattern is random )
If you step on this water, you will get Time Bomb Debuff.
PATTERN EXAMPLE
TIME BOMB DEBUFF
If you step on the green water area,
you will get Time Bomb Debuff ( Orange circle shows up around you )
The time bomb will explode in 5 seconds.
Anyone in the circle will get damage, when the bomb explodes.
TIME BOMB
Explode in few seconds and give damages to you and your allies around you.
5 sec
( Can be cleansed )
PLAYERS POSITION
For Verno, each player better stand at certain spot.
TANK in front ( to avoid Verno's buff stack )
DPS attack from behind.
If raid has 2 healers, 1 healer behind tank and 1 healer behind DPS.
If raid has only 1 healer , healer better stand at side of boss.
Case of 2 healers
Case of 1 healer
Healer behind tank heals tank.
Healer beside DPS heals DPS.
Healer stands at side,
and heals tank / DPS.
PASSWAY
Special thanks / credits
Nirako sama / mkdotFMi sama / Jtera WIKI
Guides are based on my own experience and Jtera WIKI
*This dungeon is well made to corporate as a team ,not to exlude any specific class. Tank/ Sub tanker / Ranged DPS/ Melee DPS /AOE DPS / Healer , all these classes can be good role.