Sharan Bolt
Reduced delay after using skill
Increased attack speed by 20%
Metamorphic Blast
Reduced delay after using skill
Increased attack speed by 20%
Metamorphic Smite
Can be used more quickly after Metamorphic Blast
Greatly increased range; reduced cooldown to 4 seconds
Can be learned sooner (level 4 instead of level 6) and has an extra learnable level
Glyph of Energy: effect doubled (40% instead of 20%)
Glyph of Haste: removed
Glyph of Power: added, 25% more skill damage
Teleport Jaunt
Can be learned sooner (level 4 instead of level 6)
Corruption Ring
Whilst casting you're immune to knockdown, stagger and stuns
Using the skill no longer puts the Mystic into combat mode
Glyph of Spirit: added, increases MP output by 50%
Volley of Curses
Causes damage on hit, DoT reduced accordingly
Increased range for targeting enemies to 18m
Increased maximum number of targets to 4
Can be learned earlier (level 6 instead of level 14) and has an extra learnable level
Increased cooldown from 1.4 to 5 seconds
Greatly reduced delay after using skill
Glyph of Enfeeblement: reduced glyph points required from 6 to 3; increased duration to 21 seconds
Thralls
Can be summoned while the Mystic is moving
Two Thralls can be summoned at the same time, one each from the Thralls of Protection/Life and Thralls of Wrath/Vengeance. (For example, if you summon a Thrall of Protection and a Thrall of Wrath, the Thrall of Protection will disappear if you subsequently summon the Thrall of Life)
The cost to initialise the summoning has been reduced to 20%, the remaining 80% is then deducted when the summon is successful
The Command: Attack no longer costs MP
Thrall of Life
Can no longer be attacked and thus no longer dies
Thrall of Wrath
Improved behaviour so that he doesn't return to the Mystic in the middle of the fight
Thrall of Protection
Improved behaviour so that he attacks monsters the Mystic is also attacking
Regularly generates aggro with monsters in a radius of 8m; improved aggro generation
Improved behaviour so that the Thrall no longer takes an excessive step forward when attacking
Greatly increased HP
Thrall of Vengeance
Improved behaviour so that the Thrall automatically attacks enemies within 18m after summoning
Increased attack power, HP and speed of projectiles
Can no longer be knocked down
Titanic Favor
Increased amount of HP restored, removed healing over time
Simplified targeting
Vow of Rebirth
Players must be targeted
Glyph of Multiplication: added, increases number of targets by 1
Glyph of Longshot: added, increases range by 3m
Players who previously had ‘Multiplicative Titanic Wrath’ and ‘Longshot Titanic Wrath’ immediately unlock both new glyphs automatically
Titanic Wrath
Skill removed
Redistributed glyphs as described under ‘Vow of Rebirth’
Boomerang Pulse
Increased projectile flight speed by 30%
Arun's Vitae
Can be charged by holding the skill button The longer the skill is charged, the greater the range of the HP projectile (up to 1.5 seconds, max. 18m)
HP recovery more effective and can stack twice
Reduced cooldown from 8 to 5 seconds
Reduced MP costs from 400 to 300
Arun's Tears
Can be charged by holding the skill button The longer the skill is charged, the greater the range of the MP projectile (up to 1.5 seconds, max. 18m)
Restored MP changed from 639 MP to 20% of maximum MP
Reduced cooldown from 8 to 5 seconds
Arun's Cleansing Touch
Simplified targeting
Aura of the Merciless
Changed skill levels and effects
Level I - Can be learned at level 26
Level I - Titanic Wrath: Power +20, Attack Speed +6%
Level II - Can be learned at level 50
Level II - Titanic Wrath: Power +20, Attack Speed +6%
Level II - Aura of the Merciless: Doubled Crit Factor
Level III - Can be learned at level 56
Level III - Titanic Wrath: Power +25, Attack Speed +6%evel III - Aura of the Merciless: Doubled Crit Factor
Level IV - Can be learned at level 63
Level IV - Titanic Wrath: Power +40, Attack Speed +6%
Level IV - Aura of the Merciless: Crit Factor increased by 2.1
Titanic Wrath cannot be stacked with the Priest's Energy Stars
Small Heading
Mystic
Greatly increased damage to bosses
Class Balance
Healer classes Update
Healer focused class, Mystic and Priest got many skill changes in Nina Patch.
They does more damage towards monsters now, also got some great changes about aura / buff skills. Some inconvenient issues they had were solved as well.
Divine Radiance
Projectile flies faster
Greatly reduced delay after using skill
Final Reprisal
Greatly increased range
Can be used more quickly after Zenobia's Vortex
an be learned earlier (level 4 instead of level 10) and has an extra learnable level
Shocking Implosion
Reduced cooldown to 10 seconds
Triple Nemesis
Casting speed 30% faster
Final Reprisal can now be cast more quickly, even after the first or second hit
Divine Intervention
Targets can move again immediately after they have been drawn in
Focus Heal
Simplified targeting
Kaia Shield
Changed behaviour such that the effect acts on the Priest first before other party members
Blessing of Arun
Added new buff skill, combining earlier Blessings of Shakan and Zenobia
Level I - Can be learned at level 20
Level I - Increases movement speed by 10
Level II - Can be learned at level 26
Level II - Increases movement speed by 10
Level II - Increases power by 17
Level III - Can be learned at level 50
Level III - Increases movement speed by 10
Level III - Increases power by 25
Glyph of Lingering: added, increases duration by 30%
Glyph of Will: added twice, increases movement speed by 50%
Glyph of Fleetfoot: added twice, increases movement speed by an additional 15
Blessings of Shakan and Zenobia
Skills removed
Characters who had previously learned one of these skills automatically learn the Blessing of Arun
Unlocked glyphs are transferred to the Blessing of Arun
Blessing of Shara
Added new buff skill, combining earlier Blessings of Seren, Balder and Arachne
Level I - Can be learned at level 34
Level I - Increases endurance by 6
Level I - Regenerates 55 HP every 2 seconds
Level II - Can be learned at level 40
Level II - Increases endurance by 6
Level II - Regenerates 62 HP every 2 seconds
Level III - Can be learned at level 46
Level III - Increases endurance by 6
Level III - Regenerates 67 HP every 2 seconds
Level III - Increases all resistances by 5
Level IV - Can be learned at level 52
Level IV - Increases endurance by 11
Level IV - Regenerates 71 HP every 2 seconds
Level IV - Increases all resistances by 5
Level V - Can be learned at level 58
Level V - Increases endurance by 11
Level V - Regenerates 73 HP every 2 seconds
Level V - Increases all resistances by 5
Glyph of Lingering: added, increases duration by 30%
Blessings of Seren, Balder and Arachne
Skills removed
Characters who had previously learned one of these skills automatically learn the Blessing of Shara
Unlocked glyphs transferred to the Blessing of Shara
Priest
Greatly increased damage to bosses
Skill change details descriptions are from EU ( Gameforge )
Mystic Change Overview
Now Mystic can summon up to 2 thralls at the same time.
Temporary power buff skill was removed.
Power boost effect is now aura skill, and merged into Crit factor aura.
HP and MP balls now can be charged to throw away up to 18m.
Increases Power by 20.
Attack speed by 6.
Doubles Crit Factor.
Priest Change Overview
Now many priests buffs were merged into 2 kinds.